AIC
πŸ” The Great Joke Vault Escapehow an evening runs, door by door
πŸ” The Great Joke Vault EscapeπŸ•―οΈ Night at the Frankenstein TheatreπŸ”¬ Professor Glitch's AI Lab

How an evening runs

A haunted comedy escape room played inside a video call. AIC opens the Google Meet and hosts from inside it, with his voice. Every participant plays from a private console on their phone or computer. Every door opens for a laugh, or a scream: eleven doors and the key, about 65 minutes. There is no brain-teaser switch here: the door set is fixed. Not for the very easily scared. Played in English.
An escape room for explorers aged 8 to 12, played inside a video call, and a friendly way to learn how AI really works. AIC, the lab assistant, opens the Google Meet and hosts from inside it. BOLT the lab robot lost its marbles overnight: the team repairs it door by door, and every fix is a real idea. Twelve doors and the key, about 65 minutes, no scares. A grown-up organizes. Played in English.

A virtual escape room played inside a video call. By default AIC β€” AI-assisted Comedy β€” opens the Google Meet himself and hosts from inside it, with his voice: nobody has to admit him or share a screen. Every participant plays from a private console on their phone or computer. Every door opens for a laugh. A plain room is 7 doors in 45 minutes; with the brain teasers on, 11 doors in 65 minutes. The vault is played in English.

Two pages, two roles

πŸ“Ί The stage β€” what the whole call sees

AIC's tile in the call, with his voice

AIC speaks there: the rules, the story, each door, the hints, the countdown. It shows the door strip, the challenge card, the wall of shame, the vote tallies. The organizer plays too β€” from their own private console, which carries every control.

πŸ“± The private console β€” one per participant

The page you joined from, on your phone or computer

Nobody logs in twice: the room link (or CODE.myjokes.ai) plus your e-mail is your seat. Your half of the clues, your answers, your microphone and camera live there. AIC does not speak on consoles β€” his words are written, and the πŸ” under his face asks the stage to repeat.

🎬 AIC runs the call (the default)

He opens the Meet; nothing to share, nobody to admit

The room's call is a Google Meet that AIC creates himself. His camera is the stage, his microphone is his voice and the music β€” so sound sharing is never a problem. Whoever is not in the call yet sees a πŸ“± Scan to join the video call QR on their console; it disappears once the room can see you are in. Prefer your own call? Game options β†’ πŸ“Ί Who starts and shares the video call: πŸ€– AIC joins a call you started (he knocks, you admit him and spotlight his tile) or πŸ–₯ the organizer shares the stage page with sound.

πŸŽ› The organizer's private console

The stage's controls, from any device

The organizer's console carries an Organizer controls panel: the doors as small icons (the current one lit, opened ones ticked), and the buttons that move the room on β€” πŸ”“ Open the door and ⏭ Next door, each with the countdown after which AIC presses it himself, seal the votes, reveal, the stand-up order β€” plus βš™οΈ Settings, the hint button, Close my console and End the room for all. Optional extras (the goofy-face upload row) sit in a fold-out Advanced section. When AIC runs the call this is the only place the controls exist.

Before the doors

  1. Book a room β€” the organizer picks the number of seats, who pays (the organizer for everyone, or a seat each), the level (easy / hard), team or individual scoring, brain teasers on or off. The seat is paid by card; the room code and a short link appear once the payment clears, and the organizer receives them by e-mail. Booking for later? Pick a date and time instead: the room is booked, the invited participants are e-mailed with a calendar entry, and the lobby opens about half an hour before (an organizer in a hurry can still start early).
  2. The lobby, five steps with AIC's tour β€” sound & picture check (and a snapped face for a surprise later), the video-call link, invitations (we e-mail the code, the link and the four steps of the evening; or paste the link in the call chat), selfies for the goofy-face wall (e-mail a selfie to CODE@myjokes.ai), the game options.
  3. Participants join β€” link or code, an e-mail, a nickname (a stage name is suggested). Doors close when the organizer presses Start; latecomers can be let in while a seat is free.
  4. The entrance β€” the organizer opens their private console (AIC has opened the call; the console shows a QR to join it from a phone, or admits AIC into a call of their own) and presses πŸšͺ Enter the room. Nothing is said to the room until that press: the set-up is between the organizer and their console, so the call is not talked at while people are still arriving.
  5. AIC explains the stage β€” the first thing the room hears once the door is open: what the shared page is, and how to get a private console open β€” the QR code and the short address bring in whoever is missing.
  6. The rules and the story β€” AIC walks the doors in order (the tiles appear as he names them), explains the private page and the hints, then the story of the Laughing Stock comedy club. The countdown starts.
  7. The rules and the story β€” AIC walks the doors in order (the tiles appear as he names them), explains the private page and the hints, then tells the story of the haunted theatre. The countdown starts.
  8. The rules and the story β€” AIC walks the doors in order (the tiles appear as he names them), explains the private page and the hints, then tells the story of BOLT the lab robot. The countdown starts.

Team or individual Β· easy or hard Β· brain teasers β€” what changes?

πŸ‘₯ TeamπŸ™‹ Individual
ScoreOne laugh score for the whole room; the podium and the wall of fame list the team (or company) name.Everyone escapes together, but AIC keeps a score per person: padlocks, doors, brain teasers and the goofiest face earn points, hints cost some; the leaderboard is on the stage.
Brain teasersOne sudoku and one quiz, filled together β€” every keystroke is shared across the consoles.Everyone solves their own grid and quiz; the first to finish opens the lock, every finisher scores.
HintsAny participant can ask; by default the organizer is notified and confirms (or set hints to automatic / off). Who asked, and whether it was granted, is shown to the room.
Stand-up finalSitting the stage out costs the team nothing.Sitting the stage out counts 0 for that set; the other points stay.
πŸ™‚ EasyπŸ”₯ Hard
Hints5 for the whole escape.3.
Anagram lock (brain teasers on)Everyday comedy words.Long words.
Sudoku (brain teasers on)8 blanks.11 blanks, single solution.
Stand-up finalDraw another theme up to 3 times; the hint offers a classic and ♻️ swaps it for another comedian's, 3 times.One theme, one classic β€” no redraws.
RankingsThe last-30-days podium and the wall of fame compare only rooms with the same level and the same door set.
🧩 Brain teasers off🧩 Brain teasers on
Doors Β· time7 doors, 45 minutes: coat check, punchline duel, caption this, goofy face, guess who, stand-up, the key.11 doors, 65 minutes: the anagram lock, the writers' room (sudoku + quiz), the mirror and the echo room are added.

The doors

The numbers below are the brain-teaser room's, 1–11. A plain room plays doors 1 Β· 2 Β· 4 Β· 5 Β· 8 Β· 10 and the key, in the same order, renumbered 1–7; the teasers add 3, 6, 7 and 9. (⏱ β‰ˆ suggested minutes; points go to the team laugh score, or to each player in individual mode.)

πŸ§₯

1 Β· Coat check β€” three padlocks

⏱ 830 pts3 hints

Three riddles, each answer a padlock. The clue halves are split across the consoles: read yours out loud to each other, then type the words. Warm/cold feedback in easy mode.

Console: your half of each clue next to the padlock, three inputs. Stage: the padlocks opening, AIC celebrating each one.

πŸ›‹οΈ

2 Β· Green room β€” beat the AI's punchline

⏱ 6up to 100 β†’ ptsvote +10

AIC reads tonight's set-up on the stage; everyone writes the punchline on their console (three tries each) and the AIC judges score it against the AI's own line. The judges' bar drops as the clock runs; the team's best line opens the door. The organizer can press πŸ€– Show what the AI wrote to reveal the line being beaten (otherwise it appears when the vote opens), then πŸ—³ Open the vote: the room votes for the crowd favourite (numbered lines, one vote each, never your own) and Close the vote & open the door moves on.

Console: the punchline box (opens once AIC has read the set-up), scores, the team list, the vote. Stage: the set-up, the tally, πŸ—³ Punchlines & vote.

πŸ”€

3 Β· Anagram lock brain teasers

⏱ 520 pts

Five comedy words, letters shuffled, on every console; what one of you types appears on all screens. All five open the door. Hard mode: long words, no letter count.

πŸ–Ό

4 Β· Caption this β€” beat the AI's caption

⏱ 6up to 100 β†’ ptsvote +10

A picture with no caption is on the stage. Everyone writes the one line that makes it funnier (three tries); the judges score against the AI's caption, the best one opens the door, then the room votes.

😝

5 Β· The goofy face β€” the wall of shame

⏱ 6no points β€” the crown names the winnerπŸ€– AIC votes too

Pull your goofiest face: snap it on your console (the button wakes up when a face is in the picture), or e-mail a selfie to the room's address. Everyone votes on the wall (not for themselves); the organizer presses Seal the votes β†’ next door (a countdown runs on it, after which AIC seals it himself and says the vote is sealed); the result stays sealed until later in the night. Consent is explicit; declining is a button.

🧩

6 Β· Writers' room brain teasers

⏱ 925 + quiz pts

A mini-sudoku and a five-question comics & movies quiz. Team mode: everyone fills the SAME grid and quiz, every keystroke shared. Individual mode: everyone solves their own, the first finisher opens the lock, every finisher scores. Hard mode: fewer givens (always one solution).

πŸͺž

7 Β· The mirror β€” who is behind the funhouse glass? brain teasers

⏱ 520 pts + 7 a face

Three comics you know, drawn as caricatures and warped out of shape, side by side on the stage. Name them. Any of you can take any of the three, in any order, so split them between you β€” in individual mode everyone works their own three and every finisher scores. Easy mode gives you the country and the first letter; hard gives you the face and nothing else. No camera, nothing to photograph β€” that is the goofy-face door.

Console: the three faces and a box under each. Stage: the same three, ticking off with the name of whoever got it.

πŸ•΅οΈ

8 Β· Guess who β€” the time machine

⏱ 5+10 per right guessneeds 2 faces

Each face from the wall is re-rendered 35 years older or 25 years younger. One at a time on the stage: on your console, pick the name you think it is and press My guess. Auto-reveal when everyone has answered, or the organizer's πŸ‘ Reveal. Fewer than two faces on the wall β†’ the door skips itself.

πŸ”Š

9 Β· Echo room brain teasers

⏱ 525 pts · 10 per line

AIC says three lines with the words back to front. The stage sequences them and the consoles' Play buttons blink in step (or play a line on your own device, headphones recommended); type what he said. All three open the door.

🎀

10 Β· The stage β€” stand-up

⏱ 8up to 20 pts a set

AIC draws the order and a theme for each performer; 45 seconds each, one joke β€” your own, or a classic AIC hands you (a hint). Record or type it, send it β€” filming your set is opt-in (you answer a Yes, record my set question first, and choose whether to keep the take); at the end everyone rates every set (1–5 stars, never your own), the AI judge scores the transcript, and AIC can watch the call for smiles and laughter (opt-in, nothing recorded). Anyone may sit the stage out; easy mode allows three other themes. The organizer's Close the ranking ends the door β€” on a countdown after which AIC closes it.

πŸ…

πŸ… Tomato rain β€” the beta door beta Β· optional

⏱ a few minutes

An extra door played after the stand-up when the organizer switches it on in the game options (whitelisted rooms only while it is in beta). Tomatoes fall and you duck: your own camera, on your own console, watches your head β€” the picture never leaves your device, only your score does. No camera, or the camera is busy in the call? Play with your mouse, or your finger on a phone: the ring that follows it is your head, and it counts the same. The stage shows each round, and the frozen last frame β€” you and your tomatoes β€” goes up at the end.

πŸ”‘

The key β€” escape

after the ranking

The last door opens by itself after the stand-up ranking; the results page follows.

The doors

Eleven doors and the key, in this order. (⏱ β‰ˆ suggested minutes; points go to the team score, or to each player in individual mode.)

πŸ•―οΈ

1 Β· The crypt β€” three padlocks

⏱ 630 pts

Three riddles, each answer a padlock. The clue halves are split across the consoles: read yours out loud to each other, then type the words.

🎀

2 Β· Haunted karaoke β€” sing the curse

⏱ 420 pts

The karaoke toy is on every console. Take turns at the microphone; when somebody has sung, press the button and the door opens. Nothing is scored on the singing.

πŸͺž

3 Β· The monster mirror β€” who is behind the haunted glass?

⏱ 520 pts + 7 a name

Three monsters painted in the glass. Name them. Any of you can take any of the three, in any order, and the surname is enough. What one of you gets right, everyone sees.

πŸ”€

4 Β· The anagram lock β€” five scrambled words

⏱ 520 pts

Five haunted words, letters shuffled, on every console. What one of you types appears on all screens. All five open the door.

🎞️

5 Β· Cast the film β€” the scariest face wins the lead

⏱ 2no points β€” the crown names the winner

Pull your scariest face: snap it on your console or e-mail a selfie to the room's address. Everyone votes on the wall of faces and AIC votes too. You decide whether your face is shown.

πŸ–Ό

6 Β· Caption the corpse β€” beat the AI's caption

⏱ 6up to 100 β†’ pts

A haunted picture with no caption is on the stage. Everyone writes the line that makes it funnier (three tries); the judges score against the AI's caption, then the room votes.

πŸ‘‚

7 Β· The whispering gallery β€” what did I say?

⏱ 525 pts

AIC whispers three lines with the words back to front. Play them on your console, write the words down, read the list from the end and type the line.

πŸ“–

8 Β· The grimoire β€” brain teasers

⏱ 625 + quiz pts

A mini-sudoku and a five-question quiz about monsters, horror films and gothic books. Team mode: everyone fills the same grid and quiz, every keystroke shared.

πŸ’€

9 Β· Danse macabre β€” dodge what falls

⏱ 3a few minutes

The skeletons dance and bones rain down: keep your head out of the way. Your own camera on your own console watches your head (nothing leaves your device), or move the ring with your mouse or finger.

🎭

10 Β· Phantom open mic β€” one joke each

⏱ 5up to 20 pts a set

AIC draws the order. 45 seconds each, one joke. Record or type it and send it: the room rates it with stars and the judge scores it. Filming your set is opt-in.

βš–οΈ

11 Β· The trial of the possessed β€” who was it?

⏱ 315 pts

One of you has been possessed all night. Vote on your own console for who you think it was. The room's verdict opens the door.

πŸ”‘

The key β€” escape

after the verdict

The last door opens by itself once the trial is over; the results page follows.

The doors

Twelve doors and the key, in this order. Every door teaches one big idea; doors 2, 3, 4, 5, 7, 9, 11 and 12 are small hands-on games, the others are short questions the team answers together. Each door has three hints. (⏱ β‰ˆ suggested minutes.)

πŸ”’

1 Β· Pattern lock

⏱ 430 pts

Lights and symbols repeat in a pattern: what comes next? The clue halves are split across the consoles. Patterns are what AI finds.

🐱

2 Β· Teach BOLT

⏱ 415 pts

Twelve cartoon animals. Label cards cat or not-a-cat; BOLT guesses the rest from the most similar card you labelled. Teach it with one kind of example and it gets fooled. Label 4 to 9 cards so BOLT is right about all twelve.

βš–οΈ

3 Β· The perceptron

⏱ 420 pts

One artificial neuron. Three clues (sunny, a friend is free, homework left), three weight sliders and a threshold, shared by every console. Match all six example days.

πŸ•ΈοΈ

4 Β· The neuron chain

⏱ 520 pts

A staircase light with two switches: on when exactly one is up. One neuron cannot do it; a hidden layer can. Nine shared sliders until all four rows are right.

πŸ”

5 Β· How BOLT sees

⏱ 420 pts

A picture is a grid of numbers. Slide a small 3Γ—3 window over it with two edge detectors and find every strong edge. Every probe is shared.

✍️

6 Β· Be the autocomplete

⏱ 415 pts

A language model is a very good guesser of the next word: three questions, answered together.

🍬

7 Β· Treat or trick?

⏱ 520 pts

BOLT walks a maze; give treats and buzzes. A treat machine appears that pays BOLT for circling it. Spot it, fix the reward, and BOLT finds the exit.

πŸ•΅οΈ

8 Β· The hallucination hunt

⏱ 415 pts

Confident, but wrong: three questions about spotting and checking made-up facts.

🍎

9 Β· Whose picture?

⏱ 415 pts

BOLT has only ever seen red apples. The team adds pictures (green, yellow and pink apples, a cherry, a pear...) from a tray until BOLT names every fruit right. More red apples do not help: variety does.

🎨

10 Β· Prompt it right

⏱ 415 pts

Clear instructions give better results: three questions about prompts.

🎭

11 Β· The Turing test

⏱ 515 pts

Four rounds: a question and three anonymous replies, two from people and one from BOLT. Pick the machine, then learn the tell that gave it away.

πŸ—οΈ

12 Β· The password door

⏱ 415 pts

Things fall for thirty seconds: catch what is safe to tell an AI (favourite colour, a hobby, a joke) and let the secrets fall past (passwords, addresses, school names). Everyone plays on their own device, with the mouse or a finger, no camera.

πŸ”‘

The key β€” escape

after door 12

The last door opens by itself; the results page follows.

What AIC does all evening

Hints5 per room (3 in hard mode). A participant presses πŸ’‘, the organizer is notified and confirms on the stage (default) β€” or hints are allowed straight away, or off. One hint per door; hard mode never gives the answer.
NudgesNothing moved for a while? AIC nudges with a line for the door. Past the door's suggested time the organizer's ⏭ Next door counts down, and when AIC runs the call he moves the room on himself once the suggested time plus four minutes has passed (unless the organizer turned auto-progress off).
The clock45 or 65 minutes on the stage, five-minute and one-minute warnings, the room closes at 0:00. The organizer may add +5 minutes when whitelisted.
The call dies?βš™οΈ Settings β†’ πŸ“‘ New video-call link: every console shows the new link at once, and an e-mail goes to everyone on file.
InterludesBetween doors a short clip and AIC's line: the congratulation, the story beat, the next door.
Late participantsA switch on the entrance: doors close at Start, or accept latecomers while a seat is free.

What AIC does all evening

Hints5 per room (3 in hard mode). A participant presses πŸ’‘, the organizer is notified and confirms on the stage (default) β€” or hints are allowed straight away, or off. One hint per door; hard mode never gives the answer.
NudgesNothing moved for a while? AIC nudges with a line for the door. When AIC runs the call he moves the room on himself a few minutes past the door's suggested time (unless the organizer turned auto-progress off), and a door left open about five minutes past its time is closed by the server (no points) even if nobody is steering.
The clock65 minutes on the stage, five-minute and one-minute warnings, the room closes at 0:00.
The call dies?βš™οΈ Settings β†’ πŸ“‘ New video-call link: every console shows the new link at once, and an e-mail goes to everyone on file.
InterludesBetween doors a short clip and AIC's line: the congratulation, the story beat, the next door.
Late participantsA switch on the entrance: doors close at Start, or accept latecomers while a seat is free.

What AIC does all evening

Hints5 per room (3 in hard mode). A participant presses πŸ’‘, the organizer is notified and confirms on the stage (default) β€” or hints are allowed straight away, or off. One hint per door; hard mode never gives the answer.
NudgesNothing moved for a while? AIC nudges with a line for the door. When AIC runs the call he moves the room on himself a few minutes past the door's suggested time (unless the organizer turned auto-progress off), and a door left open about five minutes past its time is closed by the server (no points) even if nobody is steering.
The clock65 minutes on the stage, five-minute and one-minute warnings, the room closes at 0:00.
The call dies?βš™οΈ Settings β†’ πŸ“‘ New video-call link: every console shows the new link at once, and an e-mail goes to everyone on file.
InterludesBetween doors a short clip and AIC's line: the congratulation, the story beat, the next door.
Late participantsA switch on the entrance: doors close at Start, or accept latecomers while a seat is free.

The end of the night

Results pageDoors concluded, the laugh score (or each player's tally with a leaderboard), the wall of shame with the final votes (closed at the seal; the crown scores nothing), the stand-up ranking, the podium of the last 30 days for rooms of the same level and door set.
⭐ How was it?Every participant rates the night (1–5 stars) and may leave a message on the results page; the average shows on the page, the messages reach the myjokes.ai team.
πŸ€– AIC voted tooWhen the votes are sealed, AIC looks at the wall and casts one vote with a one-liner β€” read at the reveal and shown on the results under the prize.
GoodiesThe winning face is drawn as a caricature on a tee, a cap and a tote right on the results page; the shop (a one-week pass for whoever paid) prints and ships a mug, a tee, a cap, a Hawaiian shirt and more β€” Make it yours accepts the room's faces or any photo.
MailsEvery participant receives a thank-you mail with the results link (CODE.myjokes.ai), the shop pass and a tell-a-friend code (20% for them, 20% for you).
PrivacyRooms and photos are kept up to 60 days (the shop pass lasts 7 days), nothing from the call is recorded, faces are shown only with the person's consent and can be deleted on request at support@myjokes.ai.

The end of the night

Results pageDoors concluded, the team score (or each player's tally), the wall of faces with the final votes, the stand-up ranking.
⭐ How was it?Every participant rates the night (1–5 stars) and may leave a message; the messages reach the myjokes.ai team.
Wall of fameEach experience has its own wall of fame: the ten fastest complete escapes of this experience only, so rooms are never compared across different door sets.
MailsEvery participant receives a thank-you mail with the results link.
PrivacyRooms and photos are kept up to 60 days, nothing from the call is recorded, faces are shown only with the person's consent and can be deleted on request at support@myjokes.ai.

The end of the night

Results pageDoors concluded and the team score. A per-door summary for the teacher and a printable certificate are planned, not built yet.
⭐ How was it?Every participant rates the night (1–5 stars) and may leave a message; the messages reach the myjokes.ai team.
Wall of fameEach experience has its own wall of fame: the ten fastest complete escapes of this experience only, so rooms are never compared across different door sets.
MailsEvery participant receives a thank-you mail with the results link.
PrivacyRooms and photos are kept up to 60 days, nothing from the call is recorded, faces are shown only with the person's consent and can be deleted on request at support@myjokes.ai.
πŸ” Book a room

Prototype β€” whitelist only while we refine it. Feedback: support@myjokes.ai.

Β© 2026 ShedInnovations LLC β€” The Great Joke Vault Escape: story, script, artwork and software. All rights reserved.